Pick your heroes
Tap a slot and choose a hero, then fill a second (and optionally a third). Search by name or filter by role to find the matchup you care about.
This is a free side-by-side comparison tool for Mobile Legends: Bang Bang. Pick up to three heroes and it lines them up across their combat stats, win, pick, and ban rates, roles, and lanes, with a crown on the leader in every category. It is built to settle the question every player asks before they lock in a pick: of these heroes, which one fits what my team needs right now? (Also searched as bandingkan hero or perbandingan hero Mobile Legends.)
For raw win, pick, and ban rates across every rank, head to hero statistics. To see where each hero sits in the meta, check the tier list, and to find who beats a specific hero, open the counter picker.
Tap a slot and choose a hero, then fill a second (and optionally a third). Search by name or filter by role to find the matchup you care about.
The Combat Stats panel and radar chart line the heroes up across offense, durability, control, and difficulty. A crown marks the leader in each category.
Performance Rates compare live win, pick, and ban rates, while the Champion Profile lists tier, roles, and lanes. Copy the share link to send the exact comparison.
Each hero carries four design ratings out of 100. They describe the hero's kit, not a single match, so they stay stable between patches and are the fairest way to compare two heroes head-to-head.
| Stat | What it measures | A higher score means |
|---|---|---|
| Offense | Burst and sustained damage output | More kill pressure |
| Durability | Health pool, armor, and sustain | Survives longer in a fight |
| Control | Crowd control and disables | More lockdown for the team |
| Difficulty | Mechanical skill the kit demands | Harder to master (not strictly better) |
Alongside those ratings, the tool shows live win, pick, and ban rates sourced from Moonton's ranked statistics, which refresh each patch. Combat ratings tell you what a hero is designed to do; the rates tell you how that is working out in the current meta. Stats are approximate and can differ slightly from live game values, so treat the comparison as current-meta guidance rather than exact figures.
Common head-to-heads players weigh up when picking for the same role or lane. Each one is a real stat comparison; tap through to load the full showdown.


| Stat (/100) | Layla | Miya |
|---|---|---|
| Offense | 80 | 70 |
| Durability | 10 | 10 |
| Control | 10 | 40 |
| Difficulty | 20 | 10 |
Layla is the first marksman most players learn: pure range and late-game damage with almost no defensive tricks. Miya trades a little raw power for an attack-speed steroid and an invisibility escape, making her a touch more forgiving in lane.
Compare Layla vs Miya

| Stat (/100) | Fanny | Ling |
|---|---|---|
| Offense | 70 | 60 |
| Durability | 60 | 50 |
| Control | 10 | 30 |
| Difficulty | 100 | 60 |
Both are mobility-defined junglers with sky-high skill ceilings. Fanny's cable swings are among the hardest mechanics in the game to master but reward it with relentless burst; Ling is more accessible and shines on walls and in the late game.
Compare Fanny vs Ling

| Stat (/100) | Tigreal | Franco |
|---|---|---|
| Offense | 10 | 10 |
| Durability | 80 | 80 |
| Control | 100 | 100 |
| Difficulty | 10 | 20 |
Two control tanks built to start fights. Tigreal lands area lockdown with his ultimate and is beginner-friendly; Franco lives and dies by the single-target hook, a higher-skill pick that drags one enemy out of position.
Compare Tigreal vs Franco

| Stat (/100) | Gusion | Lancelot |
|---|---|---|
| Offense | 90 | 50 |
| Durability | 30 | 40 |
| Control | 10 | 10 |
| Difficulty | 80 | 50 |
Gusion is a high-difficulty assassin whose dagger combos can delete a squishy in a blink. Lancelot deals more sustained damage with cleaner defensive dashes, and is generally easier to pilot consistently across a match.
Compare Gusion vs Lancelot

| Stat (/100) | Estes | Rafaela |
|---|---|---|
| Offense | 10 | 20 |
| Durability | 70 | 60 |
| Control | 20 | 70 |
| Difficulty | 30 | 40 |
Estes offers the strongest raw team healing in the game but little else. Rafaela heals for less yet adds movement speed and crowd control, giving her more all-round utility as a roaming support.
Compare Estes vs Rafaela

| Stat (/100) | Chou | Paquito |
|---|---|---|
| Offense | 30 | 50 |
| Durability | 50 | 60 |
| Control | 80 | 40 |
| Difficulty | 60 | 90 |
Chou is a flexible playmaker whose kick and crowd control swing teamfights. Paquito is a combo bruiser with higher burst that demands tight rotation of his stance buffs. Pick Chou for utility, Paquito for damage.
Compare Chou vs PaquitoPick the heroes into the comparison slots at the top of the page. The tool lines them up side by side and breaks down their combat stats (offense, durability, control, and difficulty), their win, pick, and ban rates, plus their roles and lanes. A crown marks the leader in each stat, so you can see at a glance which hero edges the other and exactly where. Compare two heroes head-to-head or add a third for a three-way showdown.
Every hero has four design ratings out of 100 (offense, durability, control effect, and difficulty) that describe their kit, plus three live ranked metrics: win rate, pick rate, and ban rate. The tool also lists each hero's roles and lanes. The combat ratings are stable hero attributes, while win, pick, and ban rates move with the meta every patch.
There is rarely a single best hero. Compare them against what you need: raw damage (offense), survivability (durability), lockdown (control effect), or how hard they are to master (difficulty). A higher win rate means a hero is safer in the current meta, while a high ban rate signals a pick strong enough that opponents remove it. Match the hero to your role, lane, and team composition rather than chasing one number.
Yes. The combat ratings come from each hero's in-game design profile, and the win, pick, and ban rates are sourced from Moonton's ranked statistics and refresh each patch. Roles and lanes follow each hero's current classification. Stats are approximate and can differ slightly from live game values, so treat them as current-meta guidance rather than exact figures.
Yes. The tool has three slots, so you can run a two-hero head-to-head or a full three-way comparison. That is handy when you are deciding between several picks for the same role or lane. Use the share link to send the exact comparison to a friend, or rotate the slots to re-order the heroes.
Yes. Comparing heroes is completely free, with no account or download required. Browse every Mobile Legends hero, compare any combination, and share the result. It pairs with our free Tier List, Hero Statistics, Counter Picker, and Matchup Matrix.
The MLBB Hero Comparison tool is a free side-by-side hero comparison for Mobile Legends: Bang Bang. Combat ratings come from each hero's in-game design profile; win, pick, and ban rates are sourced from Moonton's ranked statistics and refresh with each patch. Stats reflect approximate values and may differ from live game data. Not affiliated with Moonton.